Star Wars: The Old Republic Captures My Attention

Right, it’s been just about a month since I last posted, and there’s a couple of reasons for that:

1)      I’m pretty busy with work, college work, applying for a job and the job application training for students that I lead.

2)      I started playing SW:TOR with a couple of friends

Yes, I know … after spending the better part of 5 years on World of Warcraft I went and started playing another MMO. I promise I won’t get crazy addicted to this one … maybe.

Star Wars: The Old Republic is a very enjoyable game really, despite what the recent internet chatter is implying. Below Is an account of my impressions after a couple of weeks of gameplay. Keep in mind that this is my opinion and does not represent anything else but that.

Alright, I fired up the game and downloaded the patches. First thing I had to do was put the graphic settings on very low. Frankly, that’s not normal. Granted my pc isn’t great, I know, but it should at least be capable of running the game on medium. I have extremely long load times (everyone seems to have that for some planets). This appears to be a problem that some players have despite the quality of their rig.

                       

So, I made myself a Pureblooded Sith Warrior (advanced class is Marauder – Favourite of the month apparently) and started my trials on Korriban to become a true Sith complete with red Lightsaber, Force Choke and a seething hate for everything alien or Republic. The story missions are awesome. The class story sucks you in right away and the trademark BioWare speech choices are flawless. It’s almost a direct copy of the Mass Effect speech system really. The only problem I really have is that I just can’t be arsed to watch every single cutscene for every single quest (no matter how short those quests might be). If you watch everything you’ll ‘lose’ hours of your day. Don’t get me wrong though, I like it but sometimes I’d prefer the good ol’ quest text.

Furthermore, as I advanced in levels I was and still am baffled by the extremely large amount of cash sinks in the game. You have to pay for extra bag space, mounts, repairs, legacy rewards, respecs, skills and lots more. Skills especially get insanely expensive for the cash flow you receive around level 25. An augmented item on the Galactic Trade Network will easily set you back 250 000 credits. Level 50 mount skill is also around 250k, not counting the mount itself. One of my friends said that BioWare overrated the potential in-game economy, and I reckon he’s right.

Finally, the PvP is great fun, it has to be said. There’s basically 4 warzones – the usual really; 2 warzones where you cap and defend bases, a Strand Of The Ancients-type warzone and a Capture the Flag warzone in the form of Huttball. Which warzone you get is completely random which is great, no more abandoned battlegrounds like sometimes happened to me in WoW.

Also, there are only 2 level brackets: Pre-50 and 50. Pre-50 everything is peachy and I felt like a goddamn battering ram playing my Marauder. But once I hit level 50 I only encountered fully equipped PvP steam trains and all I could do felt like hitting them over the head with my limp red noodle (read: Red Lightsaber). The difference is mind-boggling and very sudden. But, that is not a flow only this game has. Truly, I have no idea how to fix an issue like that other than give some basic PvP gear to every fresh level 50.

In summary, it’s a good game if you’re able to look past the (many) flaws like I did. I’m having a lot of fun for my money and in the end that’s all I really care about. I don’t sit around whining and crying in trade chat, and if you are doing just that you should really go play a different game because you’re ruining my fun, you asshat!

Niels Van Hellemont

PS: May 4th is Star Wars day so May The 4th Be With You!